- Must start in Dublin, you have to pick between one of three routes to get to Cork to start the wild Atlantic way
- You use two dice to make it to Cork. Once you arrive in Cork that must change to one dice.
- In single-player you have 14 turns to make it to Donegal otherwise you lose the game. 1 turn symbolises 1 day on your trip.
- You must stop on the landmarks in Ireland so you can take a card and see what happens to you. You can also take a fact card so you can learn about the area you have stopped in.
- if you are one space away from the landmark but you role a number higher than 1, you still must stop to take a card and then you may continue on your travels.
- If you land on a breakdown tile you loose your turn and must return to a previous landmark. If you land in a flood you only loose your turn but you do not need to travel to back to a previous landmark.
- If you land on present tiles you will be given a novelty gift that will go towards the score at the end of the game if you were to play an opponent in the game
- And most importantly, Have fun.